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The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing games & Everything in Between

Top Quote With interviews from the biggest game companies in the business, stories and advice of novice inventors who took their games to market and succeeded or failed, as well as an entertaining look into how the industry operates for those with a casual interest, The Game Inventor's Guidebook gives specific instructions on the steps every aspiring inventor needs to take. End Quote
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  • (1888PressRelease) December 04, 2008 - Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor’s Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

    With interviews from the biggest game companies in the business, stories and advice of novice inventors who took their games to market and succeeded or failed, as well as an entertaining look into how the industry operates for those with a casual interest, Tinsman gives specific instructions on the steps every aspiring inventor needs to take. In addition, he offers expert advice on publishing contracts, which forms to sign and which ones to avoid, along with sample contract forms as well as an extensive list of publisher contact information.

    If you’ve ever wondered whether you could be a game inventor, this is the definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world’s largest tabletop hobby game company.

    Brian Tinsman has more than nine years of professional analog and video game design experience with over 30 published titles and total sales of over $100 million. He has won a Mensa Select award and been nominated for multiple Origins Awards. Armed with his BA from UC Berkeley and MBA from University of Seattle, he worked for Hasbro for many years before taking the position of Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. He is the author of several gaming books including a previous edition of The Game Inventor’s Guidebook and Magic: the Gathering Complete Encyclopedia. He has been a keynote speaker and panelist at numerous game industry conventions. Brian Tinsman lives in Washington State.

    About Morgan James Publishing
    Morgan James has revolutionized book publishing — from the author's standpoint. Their Entrepreneurial Publishing™ model enriches authors as well as the company. Morgan James Publishing was selected for Fast Company Magazine's Fast 50 for 2006 for their leading creative thinking, significant accomplishments and stands to have a significant impact on the industry for the next 10 years. For additional information, visit http://www.MorganJamesPublishing.com.

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