Hurix’s flagship, Kitaboo – cloud-based platform which can be leveraged to deliver content to a mobile sales force giving them access to information when they need it, wins prestigious Brandon Hall Group Bronze award for Best Advance in Mobile Learning Technology. Hurix Digital’s solutions are built on the core principles of innovation, user experience, and customer satisfaction.
Hurix Digital is introducing Kitaboo Insight, a mobile-based platform designed to address corporate training delivery requirements, at DevLearn 2018 at Las Vegas. This platform digitizes thousands of training document and existing courseware in a matter of weeks and deliver them securely on mobile devices.
Hurix Digital is named in the 2018 list of Top 20 Training Delivery companies by Training Industry for the second year running. The company was previously featured in 2017 Top Training Delivery companies list and in the 2016 Top 20 Companies for Authoring Tools.
Subrat Mohanty, Co-founder and CEO of Hurix Digital, will be one of the speakers at MarTech Marathon 25x12. The session will revolve around how high performing companies better leverage social media channels to get higher Marketing RoI. The event will be held on 13th June 2018 at St. Regis, Lower Parel, Mumbai.
Hurix Digital to showcase mobile and cloud solutions for enterprises to address its tech-savvy employees. It’s cloud solutions and KITABOO AR promise to boost the engagement. Meet at ATD 2018, San Diego for a first-hand experience.
Hurix Digital announces the launch of KITABOO AR - an Augmented Reality enabled eBook publishing platform that takes reader engagement to the next level. With KITABOO AR users can scan a page and view digital content assets on their mobile device. Students can now combine the best both the worlds - real and virtual, for enhanced learning.
Hurix Digital secures fifth consecutive win for Kitaboo, a digital publishing platform for interactive training content which was announced by the prestigious Brandon Hall Group. The award was for Best Advance in Mobile Learning Technology.